csp- Canvas

csp-1300 Canvas
also see timeline
The canvas is the area used to create the images used in the animations created on the timeline.
csp1310 – Properties

Quality Setting – also see Publishing

High – Low
CSP saves 3 resolutions of every image. regardless of which If you select. If the ‘high’ resolution is selected then the high quality images are used. They will require more time to process and render,
These settings are not used during publishing, only for rendering images while the project is being worked on.

File size example:



csp- Publish

csp-9800 Publish
– also see Canvas
CSP official ‘Publish search
– has many detailed links to publishing information.

CSP provides a a wide range of options for Publishing the final project.

Steps to publish
1. – csp-9810 Select Output type
Video – Image – Audio

2. Select Audio Normalization – ON/Off
CSP official tutorial
– default usually ok

3. Select ‘End With’ – CSP Official Tutorial
this is important.

4. Select Output File
select the file location output is to be saved in.

csp-Canvas   

1300 Canvas
also see Timeline
The Timeline and the Canvas are used to create you animations.
The canvas is the area you create your animations objects. These objects are added to the timeline for animation.

Set Project Resolution High or Low
csp official tutorial –no video
High Resolution vs Low Resolution.
When high resolution is selected higher quality images and videos are created. The cost is increased file final vieeo size and longer rendering time.

csp-Questions

csp-21100-CSP Technical Support Questions
– What is the FB hi res format?

nap- One World

nap-101020 – One World
nap-101000 – One World


=============================
In the billions and billions of stars through out the universe we know of only one planet that has life. The Earth.
The Earth ======================
Even if we should find life anywhere else in the universe.
Life on earth will still be unique. We are one of a kind, regardless of how we came to be. We live on a small isolated island and must work together if we are to survive. The universe does not see race, religion, or nationalities. Only a dangerous human virus.

csp – Magnifying Glass

csp-20200 -Magnifying glass
This is a really great effect, and not too hard to create.
How to create a Magnifying Glass- official CSP – Very Good
00:00- Intro – Start of tutorial
00:24 – Use square shape to create a the background
00:47 Add text
00:58 Group text and square (background)
– name ‘Scene’
00:57 Duplicate the scene (ctrl-D)
-use to create magnified text.
– name scene ‘Magnify’
01:21 desdription
01:33 Add circle for magnifying glass
01:44 Select ‘magnify’ scene and scale
01:
01: Create animation for magnifying glass — VERY GOOD

#4 – Add a circle
– Create animation to move magnifying glass

Magnifying Glass effect -Randy’s Tips – very detailed
Animate circle to follow path

b-meta ball abstraction

b-6920 metaball abstraction

b-6900 Metaballs

b-6920 – ABSTRACTION


bl- Metaball abstraction

Set up the screen
stay in EVEE
– on video tab
turn on ambient occlusion – occlusion bloom
– screen space reflections – motion blur

Add a meatball
    -shiftA – metaballs – ball
– scale down
Add- mesh –  isophere to be container
switch to wireframe
select particle tab
press add
set emitter to hair – make usre it is blue(selected)


changes sourc – faces to volume
– hair should now be on metaballs
RENDER AS OBJECT
set object to metaball
scale to 0.03

se;ect the metaball
set resolution to 0.05
select the isosphere (particle tab)
emitter- emission
set number to 15
set random scale to 0.04

add displace modifier
move above the the particle system modifier
– added automatically when particle system item selected
select icon on far right of texture and select clouds.
— need empty object so we can loop opject
add empty plane – empty plane axis
select isophere – displace modifier
change local to object
select the empty as object
selec empty object
double click on screen to rotate everything.




ends at 04:00
=================
add – empty – plain axis
select isophere
select displace modifier
change from local to object
select obect to be ’empty’

select empty object
press R twice and view how it rotates
select isophere
select wireframe modifier
set thickness to 0 to hide isophere

add animation rotate 360d
—- Start of shading
open the shader
select the empty
select new
set base to black

add mix shader
add emission set color
roughness to o

==================
created 1 and 2 metaballs


nap- I can’t, You Can’t We Can.

nap-1050 I can’t, You Can’t, We Can, if we have the will.
America is being taken over by an aggressive authoritarian minority because of the apathy and refusal of the average American to become involved in the governance of the country.
No single person can change the direction we are going in. America will only continue in the direction it is going unless enough Americans can unite and force a change in how America is governed.

csp-CSP Official Web Site

csp-21000 CSP Official Web Site

This is not a Technical Support question. It is a Create Studio Pro corporate philosophy question.

The stated purpose of the CSP official web site is :
————————————————-
This group is only accessible to Create users as we aim for this to be a hub for valuable information.
PLEASE READ:
– This is not a group for support. For support, please contact https://support.createstudio.com/

” We reserve the right to delete posts and/or ban members after two warnings if their post goes against the spirit of this group to provide value to its members. Such posts are: affiliate links or sales pitches, support requests that belong in the support desk, inappropriate or hate speech in any form, posts that do not provide value for anyone, for example “this software sucks”, devaluing comments toward others in the group.”
—————————————————-
I am tired of the back and forth on the question of what should be sent to Technical Support, and what can be asked on the ‘Official’ Create Studio Pro Facebook site.
I worked as a worldwide technical support manger for a major computer company for many years. The last thing I needed to see was a bunch of simple questions from new users who had no clue as to how the program worked or where to find that information. Technical Support should not be wasting their time working on mundane questions when there are users with real technical problem waiting for an answer. When I have a real problem I want Technical Support working on that and giving me a quick answer.

Almost every day I see posts from new users asking simple questions, and one of the site police telling them to go to tech support. And even if they do send a message to tech support the answer will usually be a link to a page they have already read.
This is very bad for the CSP image. Opening a tech support issue is, to say the least, inconvenient. As a new user on the 30 day trial you are inclined to say ‘to heck with this’ and ask for a refund. The stated goal is that the ‘official’ Facebook site is to be a site for ‘valuable information’. what can be more valuable than information on how to use the application? When questions are sent to tech support only the person sending the question knows that it was sent to tech support and is the only on who sees the answer. So the same question gets asked over and over. There is on way for others to know the question has already been asked and answered. When asked on the FB site it the informaton is available to everyone.

As I have stated before. I use CSP several hours every day. I believe it is one of the best, if not the best, video animation applications that someone new to video animation can get. But even beyond that, it has incredibly tools that advanced users can use to very easily and quickly put together demo or test videos. I want Create Studio Pro to succeed. New users should be nourished and encouraged. Not driven away empty handed when they ask help.