b-0010-Blender-Hot Keys

b-0010-Blender-Hot-Keys

version 2.8 changes

Key??= a pressed key
RMB = right mouse click
LMB = left mouse click
MMB = moues left click Mr= mouse right click
MMBS = mouse scroll wheel.
Ctrl = control key
Alt = Alt key
Shft= shift key
NP = number pad

Object Mode Basic hotkeys used all of the time
AltG – reset object to location origin
ALTG,S,R clear location, scale, roation
ATT? – ALT is now the general reset key
ALT-G clear location
ALT-r clear rotation
Alt-S clear scale

Edit Keys
CtrlR – loop cut

e

numpad 0 – focus on selected object object mode



shftA – bring up add menu
shftD – duplicate an object
KeyT – brings up Transformation quick tools
KeyN- Brings up quick object item menu
shiftRTClk – set the 3d cursor – location for new objects
Transforming objects
KeyS -scale object – all axes
keyX, keyY, keyz – select corresponding axis
KeyS, KeyX – scale only on x axis
ML -Select object
ML-drag select an area

Camera Hot Keys

A selet all objects
NP0 – select camera view or camera icon on screen
CtrlAltNP0 – set camera to current view

Views
NP1 – TOP
NP7 – FRONT
NP5 switch perspective/orthographic view or icon on screen

KeyC – brings up selection tool for circle, good for showing specific areat in tutorials

Navigation

Video Sequincer
Home – fit all tracks to timeline
pg Up/ Pg down – start/end timeline
ctr;-end sets end frame



bv-1000 – Beginner Tutorial Courses

bv-1000 – Beginner Tutorial Courses

Google search for best tutorials You can look at this list and see if anything fits you needs. I found that many of these are not free. I only look at free items, but if you are willing to pay for a tutorial you may want to use one of them.| MAKE SURE the tutorial is based on Blender version 3.8 or later!!!.

https://www.youtube.com/playlist?list=PLn3ukorJv4vs_eSJUQPxBRaDS8PrVmIri
I decised to use this one because I know Grant Abbot is very clear and easy to follow.

Full Course Playlist -Grant Abbot
User Interface
– Moving around the scene
Add Objects– Movement tools –
General Workspaces
Rendering Modes
Render tab – Eevee / cycles
making EEVEE better
create an image of the scene

Grease Pencil



b-9000-Render

b-9000-Render
 CAMERA ,IST BE SE;ECTED

Render a video with transparent background.

Make in Blender 3.0
Movie tab
Film section set to transparent
 - background will change from gray to black.
Render   tab
file format PNG 16
F-12Render the file
=== go to video sequences
add image sequence
– open folder – press A to select all images
select add images
=== Render   tab
file format FFMPEG select RPGA
container = Quicktime
codex = QT rle / QT Animation
ctrl-F12 -Render the final animation

Reference
csp- 13100 Blender to CSP

How to render a single image.

Render Sibgle Image

———————-

Render video from png via video sequencer – needed for trans with CreateStudio for transparent background.
Render video or png with transparant background – best video
How to render PNG with transparent background (2)_

Basic tutorial – – not so great, see above video for transparency
2:01​ How To Render in Blender
7:45​ How To Render an Image
8:56​ How To Render an Animation
11:05​ How To Render to a Video File
14:35​ How To Render using OpenGL
18:04​ Rendering from the Command Line

b-0000-Blender Index

b-0000-Blender Master Index


b-0010- 3d Fundamentals (in process)
b-0010 – Blender Hot Keys
=======================
b-1000-BlenderGeneral
b-1003 Getting Started
b-1020 – Preferences
b-1030 – User Interface (UI)
b-1040 Navigation
b-1040 Basic Layout (Template)
=======================
b-1100-Object Mode


====== Edit Mode ============
b-2000-Edit Mode
b-2010-Join-Unjoin
b-2120——–Extrude
b-2150——–Symmetry-Tool
b-2160 Loop Cut ctrl-R


b-2800 Lighting
=============S
SHADER================
b-3000-Shader Editor
b-3200 – Shader Nodes ————–
b-3210 Shader Nodes – Full Course
b-3212-Shader Nodes – Full Course – Greg Abbitt
b-3218 – Make a transparent object
b-3220-PrincipledShader
b-3400- Wave Texture
b-3420 –Gradients
Gradient Basics – very god
Gradient Node

b-3500-Materials

========== Modifiers ==========
b-5000-Modifiers
b-5100-Mirror Modifier

================= ANIMATION =======
b-6000-Animation Rigging
b-6110- Keyframing 3.0
f-curve
b-6100 -Basic Human
b-6500-Arnatures Rigging
b-6510 Basic armature and rigging
b-6600-SkinAndArmature
b-6700 – Riggig
b-Rigify
– tutorial w/o head

b-6900 Metaballs
==== ADD ONS ========
b-7000-Addons

================
b-7400 Asset Broower
tutorial

=========== TEXT =============
b-8000 Text

b-8100 3d Text
b-8200 How to Outline Text
b-8300 – geometry node text basics
b-8500 – Text Quick Start

b-8600 Text on a Curve

===== RENDERING =====
b-9000-Render – Video and Images

b-9500 Camera

b-10000-Physics

b-20000-Particles
b-25000 – lipsync
create head and lipsync Joey
– Rigify 3.0 Head
b-25300 Audio Volume LipSync

b-30000- Geometry Nodes

b-40000 verge ==================
b-40050 verge Beginners manual
b-40100 – Verge 3d tutorial – Reminton very good
– how to fly a drone
installation of Verge

=======================
=====================
bqt- 0000 Blender Quick Tips
bqt-2400 Texture Keyframe Animation

b-4400- Sky – Night Sky – Stars
b-4410 Night sky with changing elements
b-4420
Simple world setting

bp-4520-how to delete a face

bp4520-how to delete a face

====================================


import bpy
import bmesh

print("--------")
#----- MUST BE IN OBJECT MODE - OBJECT SELEED
obj = bpy.context.object
sm = bpy.context.tool_settings.mesh_select_mode
sm = [False,False,True]
#----- MUST BE IN EDIT MODE
bpy.ops.object.mode_set(mode='EDIT', toggle=False)      
bpy.ops.mesh.select_all(action='DESELECT')
bpy.ops.object.editmode_toggle()
#----- MUST BE IN OBJECT MODE
for f in obj.data.polygons:
#condition to remove face
    if f.index < 4:
        f.select = True
        print('-------true---------')
sm = [False,False,True] 
bpy.ops.object.mode_set(mode='EDIT', toggle=False)       
bpy.ops.mesh.delete(type='FACE')

#bpy.ops.object.editmode_toggle()