b-6920 metaball abstraction
================
Blender – JelloSoftbody
Ryan King Art – https://www.youtube.com/watch?v=O5JtP8AZKhU -2.83
03:35 – start of tutorial –
– modify Suzanne
01:48 – Mirror Suzanne
02:30 – select physics tab
– select soft body
– turn off Goal option
03:20 – add plane as collision object
03:50 – add subsurf modifier to Suzanne
04:45 select Suzanne – physics tab
– open edges
– set stiffness option on
– go to bending variable – set to 10
play with bending until satiafied.
10:00 set naterial to look like jello
11:35 – add light planes for reflections
– set emissions to 10 – white
================ Ameba
Share Alike Films https://www.youtube.com/watch?v=GHtfumUbIUw
======== metaballs 2.8 https://youtu.be/pZqnTHpA-cg
Default Cube –
——————————————
Steven Scott https://youtu.be/rumYWmWTkQQa
35games https://youtu.be/kn0pUWTLGGI
Blender video – metaball 2.8 –https://youtu.be/Y7R2_F-ZukQ
12:55 – particles
13:40 SPH fluids
15:56 – Shaders – Layer Based approach
Visual Accuracy – 2.8 https://youtu.be/mmJtKzaKXto