Re-learned
– How Blender Measurements work.
How to select objects (UI interface)
Updated
– how to find measurements.
– Alt-G centers selected object to world origin (0,0,0)
The Transform Panel (t)
– Moving objects around -Transform (G)
– Rotate tool to rotate objects
– added Shader Nodes to master index- b3210
– updated Master Index
– added Blender Index
– Added Templates (b0050)