Skies

Skies – skie.blend

Night skies
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bv-0110 – cg boost – https://youtu.be/UKXs-6PUG5M

CHAPTERS: 00:00​ – Intro 00:52​ – Master 3D Environments Course 01:15​ – Building the Skydome
-change view clipping to over 1000 to enable view of sphere
– CTRL A – scale sphere
– delete half of the sphere
17:14 – remove sphere shadows -f in cycles
17:15 – in EEVEE create new materoal for sky (spgere)
– turn off shadow mode for the sphere
– add smoothing and ctrl-2 to add subsurface
02:39​ – Stars
– make sure World Color is not 000000 (black)
use deault world color.
– world backgrouond color affects star brightness
05:00​ – Bottom glow / atmosphere 06:32​ – Positioning the glow 08:11​ – Moon image plane 10:10​ – Moon glow 12:58​ – Cloud structure 14:00​ – Cloud positioning 15:02​ – Cloud color 16:34​ – Outro
how to make a night sky background

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easy procedural clouds – Materials – Shader
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eevee clouds –

use Blender Materials.blend
Very good, but for experts only
Quick clouds – worth trying
start – uses Blender default scene and the cube

– everything is procedural, node abased. sky is not HDRI.

BEGIN CLOUD (CUBE) CREATEION

create World gradient very important
-see my background setup

Blender Force Fields

Force fields
Blender Made Easy https://youtu.be/TPxb60TjNcw
– samples of all froce fields. use forcefields.blend

00:00 Force Fields
– work with pretty much everything

00:33 – turn any object into a force field with physics tab

00:41 common settings for force fields




b-5100- Arrays

b-5100- Arrays

How to seperate object in arrays
Go into the editmode, select all vertices and press P: By Loose Parts Blender splits all unconnected vertices into an object

b-3510-Material Library VX- script

b-3510-Material Library VX script.

Material library

One of the most important aspects of blender, as you become more advanced, is to have it organized so that you can find things. As you become more experienced in blender, he will add many new materials to your drawings. These materials will be of different types colors and many other categories. As you get more and more of these materials they become harder and harder to manage. This is especially true when they’ve spread out over many different blend files.

The material library takes care of this problem. It allows you to create one, or many, libraries to hold your materials. Once created, these libraries are accessible to any blend file.

Blender has a new add on called the material library VX. I have blender version 2.92, and the add-on was already installed. This caused me a great deal of trouble because I assumed that it was installed, and I did not have to go look at the add on. That was a major mistake .If you wish to use this add on you must understand how it works, and that is what this tutorial is  about.

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Start up blender with the new general layout. We can use the default cube as the object we need to look at a material. So select the object, scroll down the screen to the bottom. You will find the materials tab there. If you do not find the materials tab there that means that the add on has not been installed and you will have to go install the add on.  

b-3510-Material Library VX

b-3510-Material Library VX
Prerequisites
– lots of patience
– Understand basic directory structure
– b-3500 – Basic Materials understanding

Blender Manual for Materials Library
How the Library Works
– nothing more than a directory
I recommend -make a new directory with nothing in it.
– set up material directory – Activate or Edit Addon
– add the path to the new directory in the addon path
– Fake User
– Add Material
– Warning – Do not use material blend files for anything else
– only have 1 blend file in your Materials Directory


– Using Categories
– poorly laid out


b-3510-Material Library VX – script

Reference videos
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The CG Essentials – https://youtu.be/-A9J_3QelBo
0520 – Install addon
05:24 Material LIbrary
– Make sure you add path to materials directory.



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Depak Graphics – https://www.youtube.com/watch?v=f8Y_cZ6eGYM

Not Good for how it works or how to install – shows how to use samples.
– ok if you want to see a bunch of samples.

– when will it get on hor to add?
00:29 Install Addon
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Sanctus – https://youtu.be/QvgfUCEThXw may 2020
01:11 how to install addon

01:40 Install new library
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OSDock- https://www.youtube.com/watch?v=hGl62R9b2y0
totally useles

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MufasuCAD – https://youtu.be/pmbfrojh77w
No voice – worthless



b-20000-Particles

b-20000-Particles

b-200100-Basics – DCP Web Designsers https://youtu.be/gepD8FgcXJQ
00:57 emit particles from cube
click on object to be the emitter
– select particles tab and click

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Ducky 3D https://youtu.be/2bv973aqx-w{

Blender Made Easy – Morph Particles
https://youtu.be/UgmJsLcLXUI

https://youtu.be/kMNSCRG-Z3U?list=PLpJWHl1fB7BFX5bxrGofVS5BEj7kOBI95

change particle color, size ove time – good




b-6600-SkinAndArmature

b-6600-SkinAndArmature

How armatures work VERY GOOD
https://youtu.be/cZ3o5tjO51s
how armatures work – very detailed

Skin and Armature – Joey Carlino – easy vertex sculpture with armatures
Timestamps: Intro
00:00 Starting Character 1
00:49 Making Hands
06:04 Low-poly Style 08:36 Starting Character 2 09:10 Adding More Mass
10:31 Making Muscles
11:48 Adding An Armature
14:15 Posing Tip 15:00 Outro 16:20

Armatures in plane mesh

blender3.0 overview ok

b-6500-Arnatures

b-6500-Arnatures

Creating the Armature

  1. Select the model, then go into Object Mode.
  2. Press “Ctrl + Numpad 3” to go into a sideways view.
  3. Select the Wireframe View.
  4. Press “Shift + A” to add an armature. Congratulations, you now have the core bone for your model!


https://youtu.be/IAiTYaiZmY0?t=7 Grant Abbot
Animating a very basic Snake

Armatures – Grant Abbot

https://youtu.be/kxcOzTlBIsI
Mechanical Armature


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Course for Rigby
https://www.youtube.com/watch?v=ERAScO1s8Zk

https://youtu.be/n8aCBKjPJRE

https://youtu.be/pAhbO7U1ID8\

https://youtu.be/tzJ39ZOhfQ4

https://youtu.be/nlT9rYcIRzU
Basics of how understand imported rigs.