u-1000 Getting Started

u-1000 Getting Started with Unity – First Project
The best way to get started with Unity is with the
u-1200 First Simple Project. You should learn the Unity basics before starting a project, but who does that? This project is for the absolute beginner.

mys – Getting started in Animation

using any high end animation software is not for the timid. You will have to spend a lot of time learning how to use the software. this will include hours and hours of watching video tutorials.

You should decide what it is that you wish to focus on. Make sure tha the software you select is appropriate for your focus. For example, I want to focus on web tutorials. Because of this focus I decided to use Unity over Unreal Engine as Unreal enging no longer uspports WebGL.


u-Unity Index

u-0000 Unity Index mySite
===================================
u-0050 fb forward.
u-0101 – Why/What Unity
– for beginners


U-0200 – Need to Know
– If in Play mode
Computer Requirements
c# programming – 3d basics –
organization –
u-0200 – Installation – Updates
Install Unity Hub – latest packages/version
=========================
First Project
Open Unity Hub
– create new 3d core – No spaces in project name.

u-0700 Unity Layout

================================
u-1000 Getting Started
u-1100 Preferences Set up you Screen
u-1200 Overview of a Simple Unity Project
u-1500 Camera

u-3000 User Interface Components (UI)
u-3300  Text Mesh Pro   TMP

u-4000 – Objects, what you can do with themi

u-5000 Transform Translate
video 2d Sprite – Transform -Translate
u-5100 Transform -5100 Vectors

u-7000 LISTS
CREATE ADD ITEM DELETE ITEM SELECT ELEMENT

u-12000 Prefabs


u-15000 Animations

u-18000 Particles

u-19000 Instantiate – Destroy

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==u-1000000 Unity Details ========================
u-1000100 – Basics – see cs3 project.
u-1000110 GameObject

u-1002000 new input System)
u-1002500 Camera
u-1003000 Video
pause/unpause
u-1004000 Basic Components
u-1004100 Control – OverClick
u-1005000 uqt – Unity Quick Tips
u-1005200 Sprites Sprite Renderer

u-1008000 – Rigs and AI Animation
Animation
6s — Advanced AI object movement


== u-200000 Unity Master Project =====
This is the master project which is used to create new Unity Projects.
u-300


== u-300000 Associated Applications =====
u-2001000 Blender =========
u-2001000 Blender to Unity

ucs Csharp for Unity
===========
ucs-10000 for loop
#for loop
for (int i = 0; i < 5; i+
=================
ucs-11000 Strings
String Manipulation


ut-0000 Unity Tutorials =========================


ut-Basic Blocksu-WebGL – Itch ===============
Create the WebGL file and upload up t ITCH
Itch test

video

== Audio Component

skybox – how to change
c## =====================
Complete Course
complete course- start
19:00 –Guess the number
– create a text box

mi-General Description

mi-1100 What is myIndex?
myIndex is a indexed web site for quickly finding items I have worked on or need to reference.

b- Gradients

b-3420 –Gradients

Gradient Basics – very good
0:00 – Introduction
0:15 – What is a gradient texture node?
0:57 – Using a color ramp node to intensify the effect
1:44 – Creating color transitions with gradient textures
2:30 – Changing the transition effect type in the color ramp
3:00 – Changing the transition effect type in the gradient texture node
3:53 – Changing the direction of the gradient effect
4:55 – Combining gradient texture with other nodes
6:10 – Controlling roughness with a gradient texture
7:11 – Merging textures with gradient texture mapping
8:18 – Using the gradient texture as the mix factor
9:17 – Using noise to randomize texture location
Gradient Node